Dodo
0.1
Template for CPP projects
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Here is a list of all variables with links to the classes they belong to:
- _ -
_context :
dodo::core::VulkanContext
,
HelloTriangleApplication
_debugMessenger :
dodo::core::VulkanContext
,
HelloTriangleApplication
_device :
HelloTriangleApplication
_glfwContext :
dodo::core::DodoContext
_graphicsQueue :
HelloTriangleApplication
_initialized :
dodo::core::GLFWContext
_instance :
dodo::core::VulkanContext
,
HelloTriangleApplication
_ownsContext :
dodo::core::GLFWContext
_physicalDevice :
dodo::core::VulkanContext
,
HelloTriangleApplication
_presentQueue :
HelloTriangleApplication
_vulkanContext :
dodo::core::DodoContext
_window :
dodo::core::App
,
HelloTriangleApplication
- a -
allocate :
GLFWallocator
axes :
GLFWgamepadstate
- b -
blue :
GLFWgammaramp
blueBits :
GLFWvidmode
buttons :
GLFWgamepadstate
- d -
deallocate :
GLFWallocator
debugCallback :
dodo::core::VulkanContext::VulkanDebug
debugEnabled :
dodo::core::VulkanContext::VulkanDebug
debugInfo :
dodo::core::VulkanContext::VulkanContextInfo< Features >
deviceExtensions :
HelloTriangleApplication
- f -
featureChain :
dodo::core::VulkanContext::VulkanContextInfo< Features >
features :
Test< Features >
- g -
green :
GLFWgammaramp
greenBits :
GLFWvidmode
- h -
height :
dodo::core::App::AppInfo
,
GLFWimage
,
GLFWvidmode
- m -
monitor :
dodo::core::App::AppInfo
- p -
pixels :
GLFWimage
- r -
reallocate :
GLFWallocator
red :
GLFWgammaramp
redBits :
GLFWvidmode
refreshRate :
GLFWvidmode
- s -
size :
GLFWgammaramp
surface :
HelloTriangleApplication
- t -
title :
dodo::core::App::AppInfo
- u -
user :
GLFWallocator
- v -
validationLayers :
dodo::core::VulkanContext::VulkanDebug
vkInfo :
dodo::core::VulkanContext::VulkanContextInfo< Features >
- w -
width :
dodo::core::App::AppInfo
,
GLFWimage
,
GLFWvidmode
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